6 research outputs found
A probabilistic model to resolve diversity-accuracy challenge of recommendation systems
Recommendation systems have wide-spread applications in both academia and
industry. Traditionally, performance of recommendation systems has been
measured by their precision. By introducing novelty and diversity as key
qualities in recommender systems, recently increasing attention has been
focused on this topic. Precision and novelty of recommendation are not in the
same direction, and practical systems should make a trade-off between these two
quantities. Thus, it is an important feature of a recommender system to make it
possible to adjust diversity and accuracy of the recommendations by tuning the
model. In this paper, we introduce a probabilistic structure to resolve the
diversity-accuracy dilemma in recommender systems. We propose a hybrid model
with adjustable level of diversity and precision such that one can perform this
by tuning a single parameter. The proposed recommendation model consists of two
models: one for maximization of the accuracy and the other one for
specification of the recommendation list to tastes of users. Our experiments on
two real datasets show the functionality of the model in resolving
accuracy-diversity dilemma and outperformance of the model over other classic
models. The proposed method could be extensively applied to real commercial
systems due to its low computational complexity and significant performance.Comment: 19 pages, 5 figure
Nemesis Team Description 2010
Abstract. In our study, we tried to develop our teams in such a way that machine learning techniques and advanced artificial intelligence tools have the main role in improving skills and increasing team performance. We consider soccer simulation platform as an uncertain and dynamic environment, so we develop learning algorithms according to this important feature and agent's partial observability
Nemesis Team Description 2010
Abstract. In our study, we tried to develop our teams in such a way that machine learning techniques and advanced artificial intelligence tools have the main role in improving skills and increasing team performance. We consider soccer simulation platform as an uncertain and dynamic environment, so we develop learning algorithms according to this important feature and agent's partial observability